Farlands

Hey! This is my first serious attempt at a full game project, and it's in active development, so don’t expect a polished experience just yet — but feel free to poke around!

The idea started with my own custom 2D engine written in Python (using Pygame with PyOpenGL), where I got a lot further in terms of features. That version has full inventory / sound systems, and more. BUT it also has serious memory leaks and performance issues, so I’ve temporarily shelved it.

Right now, I’m rebuilding the game in Godot — same concept, but with better performance and tools.

🔗 Links

  • Trello Board – Godot Version (dev updates, features, ideas)
  • Trello Board – Python Engine (original version's dev log)
  • GitHub – Python Engine (if you're curious or want to dig into the code)

Download

Download
farlands.zip 39 MB

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